AI Insights · Timothy · October 2021
Top 5 Golf Games on Android in Oceania Q3 2021
Explore the performance of the top 5 golf games on the Android platform in Oceania for Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 golf games on the Android platform in Oceania demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared over the quarter.
Golf Battle from Miniclip.com saw its weekly revenue peak at approximately $2.8K in mid-July, with fluctuations throughout the quarter, closing at around $1.7K in the last week of September. Weekly downloads remained relatively stable, peaking at nearly 2.7K in mid-July before tapering off to around 2K by the end of the quarter. Active users showed a gradual increase, reaching a high of approximately 12.4K in late August, before settling at about 11.6K in late September.
Golf Rival - Multiplayer Game by Zynga experienced significant weekly revenue, peaking at around $18.3K in late August. Downloads peaked at 2.6K in late July and then saw a downward trend, ending the quarter at about 1.5K. Active users also saw a decline, starting at around 6.2K in late June and ending at approximately 6.5K in late September.
Idle Golf Club Manager Tycoon from IsCool Entertainment, which was released in mid-July 2021, had an impressive start. Weekly revenue peaked at around $1.8K in late August. Downloads saw a peak of nearly 3.7K in late July, followed by a gradual decline to about 431 by the end of September. Active users mirrored this trend, peaking at approximately 6.4K in early August and decreasing to around 3.3K by late September.
Ultimate Golf! by Miniclip.com had a robust performance in terms of revenue, peaking at around $7.2K in late July. Weekly downloads were relatively stable, peaking at about 1.4K in mid-September. Active users fluctuated throughout the quarter, starting at around 9.9K in late June and ending at approximately 8.1K in late September.
Finally, WGT Golf by WGT saw its weekly revenue peak at around $3.2K in mid-August. Downloads peaked at approximately 1K in early August but declined to around 436 by the end of September. Active users saw a decline from around 3.7K in late June to approximately 2.7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower.